DoctrineStrike
A modern real-time strategy game inspired by the golden age of base-building warfare, with six playable factions, superweapons and an in-game workshop where players generate their own units, skins and entire factions from a prompt, and take them straight into battle.
Real terrain, generated armies. The maps are built from open geographic data: any point on the planet becomes a playable battlefield.
Every one generated from a prompt, in one style.
Six doctrines on one battlefield.
Wishlists decide when Early Access opens.
Players pay only when they generate, with credits.



GameGen
The creator layer behind DoctrineStrike: the pipeline that turns a player's prompt into a rigged, balanced, combat-ready unit inside the engine, in seconds. It is how a two-person studio built an RTS with 183 playable units and buildings, and how players will ship their own factions.
Prompt to playable
Text to image, image to mesh, auto-rig, auto-scale, and into the slot. One click from idea to a unit that fights.
Safe by construction
Style-locked prompts keep every creation on-brand, an AI referee reviews every output, and custom units inherit their combat stats.
A creator economy
Creations are shared as prompts and reproduced as fresh generations, with a player market where creators earn on every remix.
Two people. One engine room.
Triple O Games is the trade name of Out of Office Games S.L., an independent studio in Tenerife, Canary Islands. Everything on this page, from the art library to the generation pipeline, was built by two people.
Isidro Quintana
Runs the business: brand, community, Steam and investors. Builds AI agents himself.
LinkedIn
Aziz Mezni
Nine years of Unity. Built DoctrineStrike's gameplay, the in-game workshop and the generation pipeline.
LinkedIn
Battle Derby
A real-time demolition-derby brawler for mobile: cars, weapons and live multiplayer arenas. It taught us how to ship, how to run a live game economy, and what we would do differently the second time.
Those lessons are why DoctrineStrike's economy runs on a single currency, real utility and player creation instead of speculation. Original whitepaper (PDF)
Talk to us
Press, partnerships, or you just built something great in the workshop: we read everything.