DoctrineStrike · Last updated: 3 August 2026
These Terms govern the DoctrineStrike game and its in-game Workshop. Please read clause 6 if you intend to create content, and clause 7 if you intend to buy credits.
DoctrineStrike is developed and published by Out of Office Games S.L., trading as Triple O Games (“Triple O”, “we”, “us”), a company incorporated in Spain with tax identification number B76800895 and registered office at C/ Volcán Nevado del Ruiz 25, 1 Dcha, 38108 San Cristóbal de La Laguna, Santa Cruz de Tenerife, Spain.
Contact: support@tripleogames.com
These Terms are provided in compliance with Article 10 of Spanish Law 34/2002 on Information Society Services and Electronic Commerce (LSSI-CE).
These Terms govern your use of the DoctrineStrike game, its in-game Workshop and any related websites and services (together, the “Game”). By installing, accessing or playing the Game you accept these Terms. If you do not accept them, do not use the Game.
Where the Game is bought or downloaded through a third-party store (such as Steam), that store’s own terms also apply to the purchase itself. Nothing here limits the rights that store grants you.
You must be at least 16 years old to create an account and use the Workshop. Where local law sets a higher age for consent to the processing of personal data, that higher age applies.
Below that age you may not generate, publish or trade content. We may ask you to verify your age and may suspend accounts that misstate it.
You are responsible for your account credentials and for everything done through your account. Tell us immediately at support@tripleogames.com if you believe someone else is using it.
If the Workshop is accessed through a third-party identity provider, that provider’s terms also apply to the sign-in and to any payment made to them.
We grant you a personal, non-exclusive, non-transferable, revocable licence to install and play the Game for your own non-commercial entertainment.
You may not: reverse-engineer, decompile or modify the Game except as permitted by mandatory law; use cheats, bots or automation that affect matches; resell or sublicense the Game; or use the Game to build a competing product.
The Workshop lets you generate units, skins and factions from text prompts (“Player Content”). Generation happens through AI models operated by us or by our technology partners.
You keep whatever rights the law grants you in the prompts you write and in the Player Content you generate. We do not claim ownership of your Player Content.
Note that in several jurisdictions material generated by an AI system without sufficient human authorship may not attract copyright at all. We make no representation that your Player Content is protectable, and nothing here grants you rights that the law does not.
By generating or publishing Player Content you grant Triple O a non-exclusive, worldwide, royalty-free, sublicensable and transferable licence to host, store, reproduce, adapt (technically), publicly display, distribute and use that Player Content:
This licence lasts as long as your Player Content is on our systems, plus a reasonable period for backups. It ends when you delete the content, except for copies already distributed to other players and for material already used in published promotion.
You confirm that your prompts and Player Content do not infringe anyone’s rights, and that you will not attempt to generate:
Generation is constrained by the slot and role you are creating for, and every output is reviewed automatically before it can enter a match. Content that fails those checks is rejected.
These controls are designed to make prohibited content structurally hard to produce. They are not perfect, and we do not warrant that nothing unwanted will ever pass. We may remove Player Content, restrict Workshop access or suspend accounts where these Terms are breached.
If you believe Player Content infringes your rights, write to support@tripleogames.com with: your contact details, identification of the work concerned, the in-game location of the content, and a statement that you are the rightholder or authorised to act. We will review it and remove the content where the complaint is well-founded. Repeat infringers lose Workshop access.
Some Workshop features consume credits. Credits are a prepaid entitlement to use a feature of the Game.
If we discontinue the Game or the Workshop, we will give reasonable advance notice and will not sell new credits during the wind-down period. Unspent credits remain usable during that period.
If you are a consumer in the EU you normally have 14 days to withdraw from a digital purchase. By starting to use credits immediately you ask us to begin performance at once and acknowledge that you lose that right once they are spent, in accordance with Article 16(m) of Directive 2011/83/EU and Spanish Royal Legislative Decree 1/2007.
Where the Game lets players list, buy or sell Player Content, Triple O acts as the operator of the marketplace and applies a service fee, disclosed in-game before each transaction.
Listing content does not transfer ownership of anything beyond the in-game entitlement described in the listing. We may remove listings that breach clause 6.4.
The Game, its engine, code, art assets, brand, and the underlying generation pipeline remain the property of Triple O or its licensors. Playing the Game grants you no rights in them beyond clause 5.
Real-world military vehicles, aircraft and equipment depicted in the Game are represented for expressive and historical purposes. Triple O is not affiliated with, endorsed by or sponsored by any manufacturer, armed force or government.
DoctrineStrike may be offered in alpha, beta or Early Access form. In those phases the Game is incomplete: features may change, be delayed or be removed, progress may be reset, and defects are expected. Nothing said about future features is a binding commitment.
You may stop using the Game at any time and ask us to delete your account.
We may suspend or terminate access where you breach these Terms, where required by law, or where continuing would create a security or legal risk. Where we do so we will tell you why, unless we are legally prevented.
The Game is provided “as is”. To the fullest extent permitted by law we exclude implied warranties of merchantability and fitness for a particular purpose.
Nothing in these Terms excludes or limits our liability for death or personal injury caused by negligence, for fraud, or for anything else that cannot be limited under Spanish law. Your statutory rights as a consumer are not affected.
Subject to that, our aggregate liability arising out of the Game is limited to the greater of (a) the amount you paid us in the twelve months before the event, or (b) fifty euros (€50).
We process personal data as described in our Privacy Policy, which forms part of these Terms.
We may update these Terms. Where changes are material we will give notice in-game or by email at least 30 days before they take effect. Continuing to use the Game after that date means you accept them; if you do not, you may stop using the Game and request deletion of your account.
These Terms are governed by Spanish law.
If you are a consumer, you may bring proceedings in the courts of your place of residence, and you keep the protection of the mandatory rules of your country. Otherwise, the courts of Santa Cruz de Tenerife, Spain, have exclusive jurisdiction.
Consumers in the EU may also use the European Commission’s online dispute resolution platform.
If any clause is found unenforceable, the rest remains in force. Our failure to enforce a provision is not a waiver of it. These Terms, together with the Privacy Policy, are the entire agreement between us regarding the Game.